505 Games Says Early Launch Of Indivisible On Switch Was Due To “Release Tool Error”

505 Games Says Early Launch Of Indivisible On Switch Was Due To “Release Tool Error”

Earlier this week Lab Zero’s Indivisible was unexpectedly released on the Switch eshop, to the surprise of even the developers, who had no idea that the port was coming that day.

Following the surprise launch, many were understandably mystified by the lack of lead-up to the release of this highly anticipated game. Most confused were the developers of Indivisible themselves, who pointed out that the the version released on Switch was also missing several features like New Game+ and Couch Co-op.

Now, publisher 505 Games has released a statement to clarify what exactly happened behind the scenes. According to the post, April 28th was the original launch date they planned for Indivisible, but they had intended to delay the release to May so that it could launch alongside a Day 1 patch. However, a malfunction with the “Release Tool” caused it to launch on its original launch date, with even 505 being caught off guard.

You can check out exactly what they had to say on the matter below:

Hey, everyone. Some updated info on yesterday’s surprise Switch Launch.

April 28th was the original launch date for Indivisible on Switch. The build had passed QA and submission checks and was approved for release by all parties. Everything was set to automatically go live on that date. The build released was the planned launch build of the game.

A decision was made to delay the launch to early May to allow for a Day 1 update. This update will add a framerate toggle option, 1080 docked support, Roti, performance updates and localization changes when it goes live in May.

Unfortunately, the new launch date did not get changed within the release tool. This resulted in the game going live yesterday to the surprise of everyone involved, including 505 Games.

The early launch does have an impact on Indiegogo backers who have not yet received their digital keys. We are working to fulfill those keys as quickly as possible and have them distributed via BackerKit surveys. We are working to deliver keys earlier than our planned May launch date. An announcement will be made when keys are being distributed.

Backers of the physical version will get an opportunity to update their shipping address shortly. We expect 1-2 months delay due to manufacturing and shipping delays worldwide. Please check Indiegogo updates for more info.

We apologize for the suddenness of the launch and the impact it has on the game’s backers.

Thanks for your patience and we hope you enjoy Indivisible a bit earlier than expected on Switch!

If accurate, this statement would explain why the game didn’t have any lead-up to the April launch, as the publisher themselves thought they had delayed it till May. Notably however, 505 Games did not address the missing Couch Co-Op and New Game+ features, and it is not clear when these would be expected to arrive for the game.

We will be sure to bring more updates on the situation as they come.

What do you think? Let us know in the comments.