BlazBlue Devs Acknowledges DLC Miscommunication, Apologises For Any Confusion

BlazBlue Devs Acknowledges DLC Miscommunication, Apologises For Any Confusion

There has been quite a bit of miscommunication on BlazBlue: Cross Tag Battle’s DLC system, after all, people get a bit personal when it comes to paying extra for games. So when Arc System Works mentioned that half of the roster will appear as DLCs, fans around got a bit insecure.

However series creator, Toshimichi Mori, has came out to clarify the situation. Speaking with Destructoid, Mori acknowledged that they could have communicated which DLCs were free and which of them weren’t better.

“We’ve been making efforts to make the price accessible for everyone, but we should have communicated it a lot more clearly though so we didn’t have that misunderstanding. Our first mistake was announcing [fighter] Blake as DLC before saying he was free. What should have happened is that we should have said Blake is coming as a DLC for free. But because of so many events late last year and early this year, we wanted to announce things little by little. Unfortunately the first announcement was muddled. We said Blake was DLC but we should have announced it all at once. That caused confusion and Arc is very sorry for that.”

Mori also talked about the team’s hard work with the Switch version of the game and how they manage to get the game to run smoothly on it. In fact, they look forward to develop more games for the Switch

“We are having some trouble, but mostly because it’s a new console. But we planned to release on the Switch in the beginning, so there was always R&D taking place. One of the key concepts for Cross Tag Battle was to play a fighter using a gamepad. The Switch allows that but in order to provide the full experience we had to make sure it would run well. I’ve been playing the game on Switch at my office and it’s running smoothly and really fun to play on the Switch. For future games it is a possibility for us.”

If you would like to know more about the game, do head to Destructoid here to read the full interview.

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