Cosmic Horror Roguelite Source Of Madness Launches May 11th 2022 For Switch

Cosmic Horror Roguelite Source Of Madness Launches May 11th 2022 For Switch

Publisher Thunderful Games and developer Carry Castle have announced the release date for Source Of Madness on Switch and other platforms.

Source Of Madness is a roguelite RPG taking place in a chaotic realm ruled over by cosmic entities, where the world and its monstrous inhabitants change and shift each day. Source Of Madness sets itself apart from other roguelites by not only featuring procedurally generated environments, but also procedurally generated enemies created through a machine learning AI.

Carry Castle CEO Per Fornander: “With Source of Madness we wanted to make a roguelite that does more than simply rearrange level layouts and enemy combinations, but rather creates all new unholy beasts to face off against in each playthrough, we knew we were opening Pandora’s box by unleashing so many permutations of machine learning AI monstrosities, but thanks to our audience of Early Access players, we were able to ensure that this multi platform launch is as polished as can be.”

The full release of the game has been set for May 11th 2022 on Switch and other platforms. Check out the trailer below, along with additional details via Thunderful Games:

Source of Madness puts players in the role of an acolyte in an alternate reality controlled by cosmic entities. These worlds warp and distort each day, leaving the Loam Lands unpredictably terraformed and inhabited by grotesque beings of celestial origins. To get to the source of this unknowable evil, your voyage will take you across nine biomes, from the depths of Dungeon of Forgotten Knowledge, the eerie landscape of the Forest of Lies, to the grand non-euclidean citadel R’Lyeh, all the way up to celestial bodies on the rims of the universe.

On PlayStation 5 and Xbox Series X|SSource of Madness runs with up to 4K resolution at 60 frames per second, keeping the action fluid and responsive. On PlayStation 4 and Xbox One, players can enjoy a native 1080p resolution at 60 frames per second. On Nintendo SwitchSource of Madness runs at 1080p docked and 720p in handheld / tabletop mode, targeting 60 frames per second.

Each playthrough will feature not only unpredictable terrain, but up to billions of permutations of procedurally-generated beasts born of a neural network that concocts creatures from a seemingly endless abyss. These physics-rigged monstrosities climb and stretch in billions of different ways as they’re brought to life by a powerful machine-learning AI that will do anything to make your life a living hell!

Face off against these abominations using a wide variety of spells. Choose between five classes, upgrade your skills, and unlock all manner of magic abilities as you collect equipment and items left behind by those who came before you. Build your arsenal as you go by infusing the blood of your enemies into magical altars to unlock new spells. But beware: every time you perish the world will be reborn and all your equipment will be lost.

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