Wired Productions has officially announced a release window for Deliver Us The Moon on Switch.
The critically acclaimed Sci-Fi epic will launch in Summer 2020 for the Nintendo Switch, although it will be launching on the other major consoles on April 24. Check out the trailer and additional press details below:
Award-winning publisher, Wired Productions and pioneering Dutch game studio, KeokeN Interactive, are delighted to confirm that acclaimed Sci-Fi epic, Deliver Us The Moon, is set to touch down worldwide on April 24 for PlayStation®4 computer entertainment system and the Xbox One family of devices including the Xbox One X. Fans of the Nintendo Switch™ system can expect this to launch later in summer 2020.
Available now to pre-order, and arriving on console for the first time, Deliver Us The Moon will be available in both Standard and Deluxe Editions – with the Deluxe Edition set to include the game’s epic and spine-tingling original soundtrack and a stunning 100 page digital artbook, and receiving both a physical and digital release.
Powered by Unreal® Engine 4, Deliver Us The Moon is set in an apocalyptic near-future where the Earth’s resources have been depleted and humanity looks to the stars. Nations band together to create the World Space Agency – an organization tasked with solving the extreme energy crisis. The solution: colonization and exploitation of the moon’s natural reserves of Helium-3 to serve the energy needs of a growing Earth population. Suddenly, and without warning, communications with the Moon cease, and the energy source is lost. Plunged into darkness and without power, years pass as world governments come together once more to embark on a new mission – to re-establish the energy supply and with it hope for the human race.
Released for Windows PC in October 2019, Deliver Us The Moon has been highly praised by both critics and fans alike. In December 2019, the game was upgraded to support GeForce RTX real-time ray tracing, making it one of the first independent titles to utilise the technology alongside the latest version of Nvidia’s Deep Learning Super Sampling (DLSS) technology. The resultant upgrade delivered one of the most graphically immersive worlds ever seen from an independent studio.
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