Wired Productions and Caged Element have released their timeline of planned updates for GRIP: Combat Racing on Nintendo Switch.
This month, GRIP: Combat Racing will receive a update fixing bugs. A balance patch is on the way in January 2019, followed by Team Modes and new tracks in February, and a new car pack in March.
Check out the full details below:
Today, Wired Productions Ltd., a leading independent video games publisher, and developer Caged Element Inc. are pleased to outline the roadmap of upcoming content and support for GRIP: Combat Racing.Following the successful launch across Steam®, PlayStation®4, Nintendo Switch™, and Xbox One – including Microsoft’s Game Pass subscription service – the timeline unveiled showcases a variety of upcoming developments; from game balancing enhancements through to all new tracks and modes, all engineered to ensure GRIP: Combat Racingremains a competitive and engaging experience.In addition to the extensive roadmap of additional content, 2019 will see GRIP: Combat Racing fully enter the competitive sphere with a new race series. Full details of regional events and partnerships will be laid out in the new year.“GRIP has already travelled lightyears from its roots in early access and we’re delighted to continue that journey,” said Chris Mallinson, Game Director at Caged Element. “From creating the ultimate Rollcage-inspired experience fans had been waiting for, we now move forward into a new phase, shaping the game for the future – we have so many exciting ideas we can’t wait to share with you all. This is just the start.”