Publisher Meteorbyte and developer Yokaicade have announced Ignited Steel for Switch.
Ignited Steel is a roguelike turn-based-tactics game where players manage a team of giant robots on a mission to defeat an A.I. overlord. The game is scheduled to launch first on PC, followed by Switch and other consoles.
Check out the trailer below, along with additional details via Meterobyte:
Ignited Steel is a mech roguelike turn-based-tactics game. The player must manage a team of overheating old-tech mechs and defeat the overlord A.I. Mechs overheat easily turning vulnerable, but their attacks deal more damage. There’s a whole galaxy to liberate at the players hand as they travel from node to node and unravel the galaxy’s story.
Ignited Steel is a mech roguelike turn-based-tactics game. Manage a team of overheating old-tech mechs, more heat means more vulnerability and damage! Unravel the galaxy’s story as you travel from node to node, improving your mechs, acquiring new pilots, and defeat the sentient A.I. overlord!
- Overheating Mechanics: The chore battle mechanics are centered around managing heat. When moving and attacking mechs waste energy and generate heat. If they overheat, mechs will become vulnerable to enemy attacks, but will deal increased damage to enemies.
- Mechs & Pilots: The player will have many different pilots with unique capabilities to drive the mechanics. As the player explored the galaxy and helps fellow planets, new pilots will be willing to join their crew.
- Modules: There are 3 types of mechs each with their own advantages and counterplay. Mechs are built using unique modules each with their own purpose. As the player liberates the galaxy, they will earn and purchase new modules with unique traits. These modules will provide mechs with a diverse range of weapons as well as the ability to heal, overheat, and cool down easier.
- Replayability: The galaxy is full of contrasting planets and stories to be told. By jumping from node to node the player will discover the galaxy’s stories, and add new modules and pilots to the crew. A procedurally generated map will offer new planets, pilots, modules, events and missions in every playthrough.
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