Late last month, HAL Laboratory released the Wave 3 update for Kirby Star Allies on Nintendo Switch that came with a lot of new content!
But now director of the game Shinya Kumazaki left a message for fans in the Nintendo Switch News Channel!
Check it out below:
This is Shinya Kumazaki of HAL Laboratory, the General Director for Kirby Star Allies.
Firstly, I’d like to present a special illustration we prepared for this news channel to celebrate the release of the third free update. It depicts the newest Dream Friends in action. Enjoy!
Now, in this update, on top of adding a fancy new mode and extra Dream Friends, we also made a few small adjustments here and there. Have you noticed?
For example, in some of the harder modes, the power of Kirby’s Star Bullets increases massively the more stars he inhales. So utilize Kirby’s signature trait and inhale tons of stars to challenge the toughest bosses!
We’ve also tweaked some of the Copy Ability techniques, bumping up the distance of throws or extending the invincibility period of certain moves. A concrete example would be the Beetle ability’s Spiral Horn move, which now makes you invincible for longer than before.
On top of that, we’ve added some brand-new moves for King Dedede and the first group of Dream Friends. My favorite is Meta Knight’s swashbuckling Galactic Counter!
Now then, I’d like to take a moment to tally up all the features we’ve added in the free updates so far.
In Guest Star ????, to keep things interesting, we kept adding new maps until we had a very respectable collection. Now, the section in a stage between one door and the next is known as a “step”. In total, the third update adds over 170 such steps, plus 56 steps in “Heroes in Another Dimension”. If you put all the free updates together, it comes to nearly 240 added steps!
As for playable characters, if you count all the different forms Kirby can take with Copy Abilities, you get:
normal Kirby + 28 Copy Abilities + 24 friends + 13 Dream Friends = 66 playable characters!
Some more stats:
Short character animations that play on the menu and title screen = 117
Stone transformations = 29
Celebration pictures = 18
Jukebox tracks = 233 (!)
The whole development team have poured their hearts and souls into these new features in the hopes that players will have fun with them to be honest, we might have overdone it a teensy bit…
But in the end we weren’t measuring the development only in man-hours and schedules – as long as we were having fun, and as long as just one player could enjoy playing our game, it was all worth it to us!
So we hope you’ll all go out and try the new features in the third free update, if you haven’t already!
With that, jambuhbye!
If we have any more information to share we will cover it here at Nintendo Soup so stay tuned for more!