It’s no mystery by now that the Mega Man Battle Network games have swathes of fans across the world – many of whom still wish to see the series make a modern comeback in some form. Well, the original developers on the series seem to understand this demand as well, and have shared their take on what would be necessary for a potential sequel!
What would it take, you may ask? During an interview with TV Tokyo, Capcom developers Kazuhiro Tsuchiya and Eguchi Meijin discussed about the series’ role in ‘predicting’ technology trends today (e.g. virtual assistants). To them, this futuristic yet realistic aspect of the games was their strength – and Capcom would need to get imaginative again to repeat that same magic:
Tsuchiya: Each series has its own fans, and I’ve heard a lot of voices asking for sequels. There’s no rule that says “we’re not going to make any sequels of this game”. However, were are proud of Rockman EXE being top contents back in the day, and shallow ideas aren’t the answer to the avid voices. To make a sequel, we’d need careful ideas and preparations, the trends of the age, and whether the market is ripe for it… We need all of these factors to be perfectly on our side
Eguchi: There are some parts that were due to coincidences, but since we’re being told that “you predicted the future”, these games did satisfy expectations. Overcoming those components is no easy task. We must overcome our imagination as we meet up with the expectations. If conditions for us to be so confident happen, then there might be a chance
If you want to read the full translated interview, which also covers the series’ creation and more, you can find it all at Rockman Corner.