Last week, Nintendo of America President and COO Reggie Fils-Aime said he believes publishers and developers will bring new AAA games to Nintendo Switch at the same time as their PS4 and Xbox One counterparts by the end of 2018.
Besides Reggie, another big player in the industry has echoed the same sentiment – Adam Creighton, the general manager and co-founder of Panic Button. In case you’re out of the loop, Panic Button is a development company that ported big titles such as Rocket League, DOOM, and the upcoming Wolfenstein II to Nintendo Switch.
Creighton told MCV that they see the window between Switch and PS4/Xbox One windows shrinking all the time, and cited the games they ported as an example. Check out his full comments below.
I think what’s interesting is that it has to be a prioritisation for the publisher and developer. For me I want these companies to look at the Nintendo Switch as an equal platform that they release on as they release their game and the earlier they get either internal teams or external outfits like Panic Button involved, the higher the chance we’re going to get day and date parity for big releases.
For example, if you look at DOOM which was finished and shipped to people when development started for the Nintendo Switch version, and that game comes out sixteen months later for Switch. then you see Wolfenstein II, where we get involved as the game is in development and almost done, this game comes out less than eight months after releasing. I see that window shrinking all the time for those publishers and developers who are planning on Switch at the outset.