Source Code To Multiple Nintendo Games And Other Assets Leaked

Source Code To Multiple Nintendo Games And Other Assets Leaked

A huge cache of Nintendo development assets have been leaked by the same person believed to have leaked documents related to past Pokemon games in 2020.

The latest leak includes source code to games such as Star Fox, Star Fox 2, Mario Kart, and F-Zero, as well as the full development repository for the Ensata emulator (Nintendo DS), Pokemon Diamond and Pearl,  internal Nintendo emails, and more.

Here is the full list of items that were leaked:

Full development repository for Ensata official DS emulator (2003-2008)

Full development repository for Pokemon Diamond and Pearl (2005/6-2008)

Full development repository for Pokemon Diamond and Pearl, ending in March of 2006

Full personal development repository by a Diamond and Pearl dev (2006?-2008)

Full development repository for a Korean font conversion tool for Pokemon Diamond and Pearl. (2007-2008)

Full development repository for NetCard (cancelled GBA peripheral) (~2004)

iQue GBA stuff

Full development repository for Game Boy Advance BIOS

Full development repository for Game Boy Color Boot ROM

Full master ROM database (America and Japan, NOT Europe) for Famicom and NES (May 1994) including the ROMs (and I mean everything – there’s even Nintendo World Championships 1990 and shit like that)

Master ROM of Super Mario RPG

Source code to Star Fox

Source code to Star Fox 2 (1995)

Source code to Link’s Awakening DX

Link’s Awakening DX bug reports

Source code to Wild Trax / Stunt Race FX

Source code to Yoshi’s Island

Source code to Mario Kart

Source code to F-Zero

Source code to TLOZ A Link to the Past

TLOZ A Link to the Past dev stuff & bug reports

Source code to Super Mario All-Stars (including Mario World?)

Source code to the Wii VC Game Boy Emulator

Some weird prototype game (“super_donkey”, from early 1993 – Yoshi’s Island style)

Super Mario Kart prototypes

Full development repository for a tool to upload titles to the Wii Shop Channel

“WallPaperPasswordMaker” source code

Random test program source code

Seven early 1990s tape backups (1991-1995)

Several Super Mario World 2 Yoshi’s Island prototypes – “Super Mario Bros 5: Yoshi’s Island”

eTicket signing keys for an unknown system

Private and public keys for “various arcade manufacturers”

Game Boy Advance and Iris (early 2003-era DS prototype with 1 screen) board documentation

Tons and tons of CAD documents in general relating to Nintendo products

Wii private keys?

ES/FS source code (IOS) (also a p2p/voice chat lib, for voice chat in the Wii)

P2p lib:

IOS Arm Toolchain patches:

Hamtaro Ham-Hams Unite! debug build

SuperFX Test Program (1991)

Star Fox 2 prototypes (5 – extremely early, including January 24, 1995 and June 21, 1995)

Sleep (prototype)

Some SNES master ROMs

Super Ghouls and Ghosts prototype

Prototype assets for Zelda 2 SNES tech demo(???)

Prototype assets for Mario Kart

Prototype assets for Star Fox 2

Prototype assets for SimCity

Prototype assets for TLoZ: ALTTP

Zelda II GBA tech demo

Zelda II GBA tech demo source code

Generation 3 PokeMMO pitch from BroadOn

Parts of DS source code

GBA schematics and FPGA verilog files (also Iris?)

SEX.CGX

Pokemon DP planning documents (located within the dev’s personal stuff)

Super Castlevania IV prototype with different music

Tennis demo game

Super Mario World development assets

Yoshi’s Cookie development assets

BS Zelda Satellaview development assets

Unidentified development assets (“road_hunting”, 1995)

“Sleeper” development assets

Original Mario64 metal cap texture

Internal Nintendo emails

Conversion tools for SNES OBJ files

For obvious reasons, we will not be sharing any links to downloading the leaked content.

Thanks, Jason.