Piper Jaffray recently conducted a survey with 8000 American teenagers born between 1997 and 2012 to find out their video game spending habits.
According to the report, male teenagers surveyed spend an average USD2600 a year on video games, about 14% of their entire budget. On the other hand, female teens spent only 1% of their entire budget on video games annually.
The report also mentioned how teenagers prefer purchasing their games digitally rather than physically. 60% of those surveyed in 2019 now prefer to buy their games digitally, as compared to 55% in 2018 and 45% in 2017.
If the trend continues, this could mean bad news for retailers such as GameStop, but great news for publishers and developers who see bigger profits from selling their games digitally.
What do you think? Let us know in the comments.
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