Masahiro Sakurai And Katsuhiro Harada Discuss Memes, PR, And More On Harada’s Bar
Last week, Masahiro Sakurai made an appearance on Harada’s Bar, a web show hosted by Katsuhiro Harada, the director of Tekken, where they discussed various topics related to their careers and the games industry.
The interview was mainly focused around Masahiro Sakurai himself, including how the public and fans perceive him. It also touches upon a few stories between Sakurai and Harada, including their work together on the Kazuya DLC for Super Smash Bros. Ultimate.
You can find a link to the video below, along with a summary of the key details via Siliconera:
- Harada also showed off several images, including the “Never ask me for anything again” meme, and asked Sakurai’s opinion.
- Sakurai noted that he has never actually said those words, and that he wishes for people to stop using his face to say false things.
- Regarding PR, Sakurai said that the Smash team doesn’t have money to make videos showing off DLC characters, which is why he shows off how to play them himself.
- Harada commented that in this day and age, especially in America, players prefer when a game developer directly involves himself in PR.
- Sakurai and Harada two of them worked together on the video introducing Kazuya’s addition to Smash.
- According to Harada, fans’ image of Sakurai is not so far off from what he is actually like when he’s around industry contemporaries.
- However, Sakurai commented that he heard people refer to him as a scary tyrant who takes total control of everything.
- Harada followed up by commenting that in a game like Smash, where many characters are borrowed from other companies, you must adhere to given standards. Being strict is positive and professional.
- Harada then added that Sakurai is rather mysterious, to which Sakurai joked that he should play the X-Files theme whenever he walks around.
- Harada even thought that Sakurai could see ghosts because of his sensitive and mysterious personality.
- Sakurai noted that horror movies and games do not affect him, as he focuses more on how the games are programmed.
- Harada agreed by commenting that when playing fighting games, he’s more interested in the programming rather than whether he wins or loses.
What do you think? Let us know in the comments.
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