Mega Man 11 Launches October 2 On Nintendo Switch

Mega Man 11 Launches October 2 On Nintendo Switch

Capcom has announced Mega Man 11 will be hitting Nintendo Switch worldwide on October 2, 2018.

Also confirmed are the Double Gear system leaked a few days ago as well as an alternate soundtrack pre-order bonus at qualifying retailers.

Check out the trailer and more details below.

It’s no surprise that the mustache-twirlingly evil Dr. Wily is up to his old tricks, but this time the master of malevolence has a brand new tactic tucked away in his lab coat. Reflecting on his younger days when he studied alongside Dr. Light – the good-natured and ever-hopeful creator of Mega Man – Wily recalls a creation of his own: the Double Gear system, capable of pushing robots beyond their normal capabilities. Putting his idea into action, the unscrupulous doctor steals eight of Dr. Light’s robots to use for his own nefarious plans. At Mega Man’s request, Dr. Light installs the prototype Double Gear system in the heroic blue ‘bot, imbuing our hero with brand new skills in his quest to put a stop to Dr. Wily’s diabolical plan and continue the fight for everlasting peace.

At its core, the Double Gear System has two main functions that empower Mega Man (and players) with brand new abilities. Mega Man speeds up with the aptly-named Speed Gear, causing the world around him move much slower by comparison. If you need a moment to dodge incoming projectiles, make a desperate jump, or simply need a breather to figure out a tricky situation, the Speed Gear is just a button press away to give you a chance to escape and quickly adapt to any situation. It’s great for both newcomers who need a little extra time to figure out enemy and boss patterns, or veterans who can expertly maneuver their way around levels.

The Power Gear pushes Mega Man’s power output beyond maximum, powering up his regular buster shots and allowing him to charge his Mega Buster to an even higher level than before to unleash two charge shots at a time. Special weapons gained from defeated Robot Masters will also power up in various ways when Mega Man has the Power Gear active. Be careful how you use these new skills, though! You can turn each gear on and off at will with a quick button press, but pushing Mega Man to his limit will cause him to overheat, preventing him from using the Double Gear system until he’s cooled off a bit.

If things are looking desperate, Mega Man can also activate both gears at once when his health is critically low to slow time to a crawl and unleash his full potential in one massive, overcharged shot from his Mega Buster! Careful, though – you can’t turn this technique off once it’s active, and Mega Man will be severely weakened afterwards. Make it count!

Of course, no Mega Man game is complete without a set of Robot Masters to test your mettle against, and Mega Man 11 will introduce an additional eight bosses for our hero to send to the scrapyard. We initially revealed the design for one of these upcoming Robot Masters as part of the Mega Man 30th Anniversary stream, but we haven’t revealed his name until now. Get ready for…

Block Man! This vain, brick-building ‘bot has an ego the size of a pyramid, and a bit of a hero complex to go with it. Headstrong and thick as a brick, Block Man is able to form blocks out of thin air, and can use the Power Gear to change into a gargantuan form when he’s pushed to his limits. This rock-solid Robot Master is definitely no pushover, but you’ll have to navigate a series of perilous pyramids in order to reach him.

Next up is a brand-new reveal – Fuse Man! Hopefully that wasn’t too shocking for you. This fast-thinking Robot Master resides deep within a power plant, filled with challenging platforming and tricky traps. Never one to refuse a fight, this speed demon will charge you with assault and battery if you’re not careful. Getting to his lair to begin with is a challenge on its own, with lasers that will require quick thinking to maneuver around and lots of electrified surfaces that will give you a jolt if you don’t watch where you step!

Block Man and Fuse Man are just two of the eight robots that have turned malicious due to the tinkering of Dr. Wily (how do you get a doctorate for evil, anyways?), and it’s up to Mega Man to bring them down and claim their powers as his own. Series veterans know that each Robot Master has a weakness to another Robot Master’s weapon, and a big part of the fun is figuring out who’s weak to what!

New to Mega Man 11 is how parts of Mega Man’s appearance change when he equips a Robot Master’s weapon, giving him a distinct look reminiscent of the Robot Master he’s acquired each weapon from. It’s also easier than ever to choose a power to use thanks to a new weapon wheel that can be accessed with a flick of the right thumb stick, letting you switch weapons on the fly. Helping Mega Man in his fight for everlasting peace, Roll and Auto can create useful upgrades and items to upgrade Mega Man using bolts scattered throughout stages and dropped by enemies, giving Mega Man even more versatility for combat than any previous mainline Mega Man title before.

Mega Man 11 will be playable on the show floor of E3 this year at the Capcom booth (South Hall, Booth #2223), so if you’re attending the show, activate your own Speed Gear to be one of the first to try out the Blue Bomber’s latest adventure and see the gorgeous, hand-drawn environments and vibrant characters of Mega Man 11 with your own eyes in this adventure crafted by a veteran development team at Capcom.

Mega Man 11 is also available for pre-order! Slide over to the Mega Man 11 website to pre-order either the physical or digital version of the game. Secure your pre-order to receive an exciting alternative soundtrack for use in game when it releases on October 2. (Qualifying stores only; check website for details.)