Mistover Will Receive Gameplay Changes Based On Demo Feedback
Following the release of the Time Trial Demo earlier this month, the developers behind Mistover have detailed some changes that will be made to the game based on community feedback.
The adjustments include the addition of “speed up” buttons for battles as well as general balancing to character builds. The developers also took care to confirm the actual release will not feature a “Time Limit”, which was a common issue raised about the demo.
Check out the full list of changes below:
Balance Check
- The Time Trial Demo is intended to be easier since it has a 10 minute time limit and it will be your first time playing it. However, we’ve got a lot of feedback that it reduces the tension as well as the fun of MISTOVER could be lost.
- We will re-examine the balances throughout the game for your future builds so that you can experience the level of difficulty that we originally intended!
Battle Pace Improvement
- Acceleration: You will be able to speed battle up by holding Steam: C key, Switch: A button, and PS4: O button.
- Adjusting the display time to be quicker for “buffs”, “debuffs” and other indicators.
- Voice line will appear simultaneously with the Battle Menu.
Regarding Time Limits
- You must have been surprised to see the timer counting down during tutorial texts or reading in stats pages!
- There will be no Real-Time Limit features in our Full Product release! You will be able to experience the genuine fun of turn-based strategy game!
Mistover launches for Switch on October 10th worldwide.
What do you think? Let us know in the comments.