Moon Developer Credits Undertale’s Toby Fox For Helping Motivate The Game’s Western Release

Moon Developer Credits Undertale’s Toby Fox For Helping Motivate The Game’s Western Release

Last month, the legendary anti-RPG Moon was finally released in the west on Switch, over 20 years after it originally launched for Playstation in Japan.

In an interview with VICE, Moon scenario writer and designer Yoshiro Kimura revealed that the long-awaited western release of Moon might never have happened if not for Undertale creator Toby Fox. According to Kimura, Fox served as one of the biggest “emotional motivators” for him to try getting Moon localized, if only so that his fellow creator and friend could play it.

You can read his exact comments about the topic below, or browse the full interview with VICE here.

But, before any of that, I think my biggest emotional motivation probably came from Toby Fox. He often came to Japan, and we’d go out for meals, and we were even interviewed together. We’re from different generations, but I love talking with him and respect him as a fellow creator and friend.

So, one day, Toby, Zun from Touhou Project and myself were interviewed. After it was done, Toby and I went and got coffee together near the train station and he asked me why I didn’t release moon worldwide. I told him there was no way I could, but thinking back, that was the first push that got me thinking, ‘why am I giving up? I could do this if I wanted to’. Localising moon so he could play it became really good motivation for me.

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