Monolith Soft, a second party developer for Nintendo, has announced its fiscal earnings for the year ending March 2018.
Earlier this month, Monolith Soft opened a new game development studio at Iidabashi, Tokyo.
In the Xenoblade Chronicles 2 original soundtrack booklet, Kou Kojima wrote that he wants to make Xenoblade Chronicles 3, Xenoblade Chronicles X2, and a new game based on new IP.
Xenoblade Chronicles 2 developers, Monolith Soft, is on a hiring spree for technical artists, programmers, planners and designers for a future project that they are working on.
During an interview with Monolith Soft developers Yasuyuki Honne and Tomohiro Hagiwara, the studio expressed their wishes to make games based on original IP that Monolith Soft owns.
With such a huge expanse of content, it will take a long time for anyone to uncover all of the secrets of Xenoblade Chronicles 2. That is why a guide will come in handy.
Xenoblade Chronicles 2 is a very big game by itself already with even the game’s Director, Tetsuya Takahashi, needing more than 60 hours to finish the main story without exploring side quest.
Nintendo and Monolith Soft have released an update for Xenoblade Chronicles 2, which brings about tons of bug fixes and some features.
Xenoblade Chronicles 2 released to a massive reception, and in the Special Edition of the game, Game Director, Tetsuya Takahashi took the opportunity to pen a message about Xenoblade Chronicles 2’s art process in the include 220 page art book.