Wargroove Publisher Says Sony Refused Their Request To Add Cross-Platform Play
Recently,Sony Interactive Entertainment Worldwide Studios chairman Shawn Layden told Game Informer in an interview that PlayStation 4 cross-platform play is open to all developers even though it’s in beta.
Chucklefish, the publisher of Wargroove, has said otherwise. Chucklefish CEO Finn Brice revealed on ResetERA that they have asked Sony to grant cross-platform play for Wargroove, but they were refused by their account manager. He added restricting cross-platform play requires “more work” than just letting everyone join in.
Here are his full comments on the matter:
“Hi all,
“CEO Of Chucklefish here, we just launched Wargroove with cross-play between PC, Switch and Xbox so I wanted to chime in.
“We made many requests for cross-play (both through our account manager and directly with higher ups) all the way up until release month. We were told in no uncertain terms that it was not going to happen.
“From our side, we can *literally* toggle a switch and have it working. Of course policy work might be more complicated for Sony.
“Just wanted to provide some balance on the issue and say that it certainly isn’t a question of developers having not contacted their account managers or having dropped the ball. We were told no.”
“We will be releasing it on PS4, we have finite resources and prioritized platforms that could cross-play as it was important to us to get the online nice and healthy rather than divide the player base.
“Work is going into the PS4 version now, it won’t have PS4 to PC cross-play as that would have forced us to attempt some sort of inelegant system to try and ensure Xbox/Switch players wouldn’t see each other despite both being able to play with PC players.
“PC lobbies becoming unavailable to Xbox / Switch players if a PS4 player joins maybe? There are no nice solutions.
“As far as just flicking a switch goes, just to clarify, this is entirely from a technical perspective. I’m sure that if cross-play opens up it will come with lots of policies to adhere to (and these are a good thing) that could require work on our part. Aside from policy, there are no security or technical concerns I’m aware of hindering us. Because Wargroove runs on our own servers, any security needs to be in place regardless.
“It’s actually more work for us to restrict cross-play, to isolate platforms, than to just let it function.”
What do you think? Let us know in the comments.