Guide: Tips To Complete Pokemon Scarlet/Violet’s 7 Star Normal Type Rillaboom Tera Raid
Over the course of this weekend, Pokemon Scarlet And Violet players will be challenging a 7 Star Tera Raid which features a Normal Tera Type Rillaboom.
Aside from being the only way to obtain Rillaboom without Pokemon HOME, the 7 Star Tera Raid gives out a great deal of useful rewards such as Vitamins, Rare Candies, and Ability Patches. This makes being able to complete the raid consistently extremely useful. Below you will find some quick tips and tricks for beating this Raid Battle, as discovered and shared by many members of the Pokemon community.
How To Unlock 7-Star Raids
In order to even participate in this raid battle, players will need to progress far enough in the game to qualify for 7-Star raids. This essentially means meeting the following requirements:
- Have completed the story and seen the end credits
- Have completed all Gym Rematches and the Academy Ace Tournament
- Have completed 10 or more raids rated 4* and above.
Once you have completed these steps, the 7-Star Raid will appear both in your overworld as well as on the Tera Raid board.
Rillaboom’s Ability and Moves
- The Tera Raid Rillaboom has a Normal Tera-Type, meaning that it does more damage with its Normal moves in addition to its Grass moves.
- As a Normal Tera-Type, it is weak to Fighting type attacks.
- Rillaboom’s Ability is Grassy Surge, which sets up Grassy Terrain in battle, boosting the power of Grass-Type moves and healing all Pokemon on the field every turn.
- Rillaboom’s notable moves include the following:
- Boomburst ~ Powerful Normal-Type Special Attack that hits all opponents.
- Drum Beating ~Powerful Grass-Type Special Attack.
- Acrobatics ~ Flying-Type Physical Attack
- Body Slam ~ Powerful Normal-Type Physical Attack that has a chance to paralyze.
- Low Kick ~ Fighting-Type Physical Attack that does more damage to heavier Pokemon.
- Growth~ Status move that boosts Rillaboom’s Attack and Sp.Attack stats by one stage each.
- Bulk Up ~ Status move that boosts Rillaboom’s Attack and Defense stats by one stage each.
- Rillaboom’s Battle Behaviour
- At the stat of the battle, Rillaboom will use Growth to boost it’s Attack and Sp.Attack stats.
- Its ability Grassy Surge will set up Grassy Terrain for five turns.
- Over the course of the battle, Rillaboom will continue to use Growth from time to time, switching to Bulk Up as it reaches low HP to keep its stats up.
General Recommendations
- Avoid using Pokemon with a weakness to Grass, Fighting, and Flying moves. Fainting in battle reduces the timer, and if it reaches zero before the raid boss is defeated, everyone will fail the raid battle.
- Avoid using Koraidon or any Pokemon with the ability to set up Sunny weather, as this will boost the effectiveness of Growth and allow Rillaboom to raise its stats even more than usual.
- Use Level 100 Pokemon to maximize your chance of successfully completing the raid.
- Use Vitamins to maximize your Pokemon’s key stats to increase your chance of successfully completing the Raid.
- Use Cheers when necessary
- Go For It! ~ Boosts Attacking stats.
- Heal Up! ~ Heals HP and cures Status conditions.
- Use moves which reduce Rillaboom’s stats
- Reduce Def or Sp.Def to take it down faster.
- Reduce Atk or Sp.Atk to prevent it from fainting your Pokemon.
Recommended Pokemon
Corviknight
- Steel/Flying typing makes it resistant to all of Rillaboom’s moves.
- Recommended Tera-Type: Fighting
- Recommended Stat Spread
- Impish Nature to raise Def
- Max out Def with Iron
- Max out HP with HPUp
- Recommended Moves:
- Body Press ~ Powerful Physical Fighting-Type attack that does damage based on the Corviknight’s Defense stat.
- Iron Defense ~ Status move that sharply raises Defense.
- Taunt ~ Status move that prevents the opponent from using Status moves.
- Roost ~ Status move that recovers Corviknight’s HP while also causing it to lose its Flying-Type for one turn.
- Recommended Items:
- Shell Bell ~ Recovers HP when attacking.
- Strategy (Attacker)
- Start by using Taunt to prevent Rillaboom from using its stat boosting moves.
- Use Iron Defense three times to maximise Corviknight’s Defense, raising the power of Body Press while also protecting Corviknight from Rillaboom’s Physical Attacks.
- Use Body Press to reduce Rillaboom’s HP.
- Once the Tera Orb is charged, ensure your Corvknight is at near full HP before Terastalizing to a to a Fighting Type, doing this will increase the power of Body Press further, which should allow you to take down Rillaboom’s Tera Shield and finish the battle more quickly.
Zamazenta (Requires Pokemon HOME)
- Fighting typing makes it to most of Rillaboom’s moves.
- Ability Dauntless Shield boosts its Defense, raising the power of its Body Press
- Recommended Tera-Type: Fighting
- Recommended Stat Spread
- Impish Nature to raise Def
- Max out Def with Iron
- Max out HP with HPUp
- Recommended Moves:
-
- Body Press ~ Powerful Physical Fighting-Type attack that does damage based on the Corviknight’s Defense stat.
- Iron Defense ~ Status move that sharply raises Defense.
- Taunt ~ Status move that prevents the opponent from using Status moves.
- Roost ~ Status move that recovers Corviknight’s HP while also causing it to lose its Flying-Type for one turn.
-
- Recommended Items:
- Shell Bell ~ Recovers HP when attacking.
- Strategy (Attacker)
- Use Iron Defense three times to maximise Zamazenta’s Defense, raising the power of Body Press while also protecting Zamazenta from Rillaboom’s Physical Attacks.
- Use Body Press to reduce Rillaboom’s HP.
- Once the Tera Orb is charged, ensure your Zamazenta is at near full HP before Terastalizing to a to a Fighting Type, doing this will increase the power of Body Press further, which should allow you to take down Rillaboom’s Tera Shield and finish the battle more quickly.
Crabominable
- Ice/Fighting typing is resistant to all of Rillaboom’s moves.
- Ability Iron Fist boosts the power of its punching moves, including Drain Punch, which will be its main source of damage for this raid.
- Recommended Stat Spread
- Adamant Nature to raise Attack
- Max out Attack with Protein
- Max out HP with HPUp
- Recommended Moves:
- Drain Punch~ Powerful Fighting-Type physical attack that also recovers Crabominable’s HP, boosted by Iron Fist.
- Chilling Water ~ Does damage and reduces the opponent’s Attack stat.
- Bulk Up ~ Status move that boosts Crabominable’s Attack and Defense.
- Ice Spinner ~ Ice-Type physical attack that removes all terrain from the field.
- Recommended Items:
- Shell Bell ~ Recovers HP when attacking
- Leftovers ~ Passively recovers HP every turn.
- Strategy (Attacker)
- Start by using Chilling Water to reduce the power of Rillaboom’s attacks.
- Use Bulk Up at least 3 times to boost Crabominable’s Attack stat.
- OPTIONAL: Use Ice Spinner to remove Grassy Terrain.
- Use Drain Punch repeatedly to reduce Rillaboom’s HP and recover your own HP.
- Once the Tera Orb is charged, ensure your Crabominable is at near full HP before Terastalizing to a to a Fighting Type, continue using Drain Punch until Rillaboom faints.
Bellibolt
- Electric typing is neutral or resistant to all of Rillaboom’s moves.
- Ability Electromorphosis boosts the power of its Electric-Type moves after being hit.
- Recommended Stat Spread
- Quiet Nature to raise Sp.Atk and lower Speed, which will ensure Electromorphosis will always activate before it attacks.
- Max out Sp.Attack with Calcium
- Max out HP with HPUp
- Recommended Moves:
- Parabolic Charge ~ Special Electric-Type attack which also recovers Bellibolt’s HP.
- Acid Spray ~ Does damage and reduces opponent’s Sp.Def stat.
- Chilling Water ~ Does damage and reduces the opponent’s Attack stat.
- Electric Terrain ~ Sets up Electric Terrain, which boosts the power of Bellibolt’s Electric-Type moves.
- Slack Off ~ Recovers Bellibolt’s HP
- Reflect ~ Raises the whole party’s Defense stat.
- Recommended Items:
- Magnet ~ Boosts power of Electric-Type moves.
- Strategy (Support)
- Use Reflect to boost the team’s Defense.
- Use Acid Spray to reduce Rillaboom’s Sp.Def
- Use Chilling Water to reduce Rillaboom’s Attack, improving team survivability.
- Use Parabolic Charge to deal damage and recover HP.
- Use Electric Terrain to remove the effects of Rillaboom’s Grassy Terrain.
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