A couple of days ago we reported that Doom was running on 30 fps based on footage from the Switch version of the game.
Now Bethesda has come out to officially say that it’s correct. Here’s their full comments on the matter.
The game and rendering technology underlying Doom is extremely scalable. In bringing Doom to Switch, we targeted outstanding visuals at a solid 30 fps and by maintaining a consistent 30 fps, the experience remains consistently fluid and smooth. We’ve been thrilled with the feedback that Doom is among the very best looking and performing games on Switch.
In addition, Bethesda added that a 9GB download is required to access multiplayer content on Doom. It’s free to download after the game has been purchased.
Doom launches in Holidays 2017 on Nintendo Switch.
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