After the recent reveal of The Witcher 3 for Nintendo Switch during E3, VGC managed to get an interview with UI coordinator for The Witcher 3 ,Alvin Lium, where they discussed the compromises taken to get the game running on the hardware.
Check out what he said below:
We’re really happy with how Witcher 3 is playing on Switch,” he said. “It’s still at a quality that we’re proud of, but we also understand that there were hardware trade-offs that we had to do, in terms of performance versus graphics.
Right now there’s a bit less foliage and some of draw the distances are lower… but it still looks amazing,” he added. “I was very impressed. Unless you pointed a lot of changes out to me I probably wouldn’t have noticed them.
You’ll get the full Witcher 3 and all expansions. We’re not really cutting anything. The biggest changes that we made involve the user interface and how you interact is a bit different on the Switch compared to other versions.
I think if this is your first experience with The Witcher 3, then you’re going to be really thrilled and enjoy it. Our company is pretty proud of what we’ve accomplished.
What do you think? Let us know in the comments.
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