Children of Morta Delayed To 2019, Aiming For Simultaneous Launch On All Platforms
Previously, 11 Bit Studios revealed that Children of Morta would be heading to Switch in Early 2019.
However, it looks like the action RPG will require a little more polish. The developer just announced that they would be pushing back the game’s release to sometime in 2019, instead – so we’ll have to wait a few more months to see the final product.
While we await news of an exact release date, you can check out some new screenshots below.
“Having a solid amount of feedback after shows like PAX Prime, and knowing exactly the goal we need to reach, we have decided to move the release date of Children of Morta, on all platforms, to 2019”, says Producer, Marek Ziemak. “There is huge potential for this gem and we know how to fulfill it, so some things are already put in motion. I strongly believe in Mr. Miyamoto’s words about delaying a game to make sure it’s brilliant when it releases and nothing less. Also, and I believe this is important from the gaming community’s perspective, we are now developing Children of Morta for all four major platforms and there will be a simultaneous launch on all of them – Xbox One, PlayStation 4, Nintendo Switch and PC.”