Critically Acclaimed Action Platformer Gunlord Gets Ported As ‘Gunlord X’ On Switch, Launches May 22

Critically Acclaimed Action Platformer Gunlord Gets Ported As ‘Gunlord X’ On Switch, Launches May 22

The eurostyle platformer Gunlord X will soon be coming onto Switch, developer NGDEV announced.

Gunlord X features a gameplay with emphasis on exploring huge worlds and blasting off enemies. The game features 11 stages of 2D platforming with over 60 unique enemy types. First released in 2012, Gunlord X has received a “Hi-Bit” overhaul featuring additionally new boss enemies and extended stages.

Gunlord X is due out May 22 via Switch eShop. List price is at USD 9.99.

Check out the trailer and game details below:

Gunlord X is a eurostyle platformer with emphasis on exploring huge worlds and blasting off enemies.
This game features 11 stages of exciting 2D game play with over 60 unique enemy types. Blast yourself through giant landscapes, explore caverns and reveal all secrets!

Welcome to Gunlord X – A vastly improved Gunlord port coming to Switch in 2019!

The critically acclaimed platform action game Gunlord developed by NGDEV in 2012 comes back to the Switch in 2019. The game received an intense “Hi-Bit” overhaul for modern game consoles in a widescreen format. Additionally new boss enemies and extended stages were added.

Here’s a quick overview feature list:

– Significantly increased level size of the later levels offering new secrets and challenges.
– 4 new boss enemies
– Added a completely new horizontal jet pack stage
– Permanent continue and shortcut/level warp unlocks by collecting all big diamonds in stage.
– Auto save and level select features (you can revisit already beat stages at any time)
– Accomplishments screens and statistics screens for speedrunners
– Limited enemy respawns to essential enemies.
– Added Newgame+ (for speedrunning and new secrets)
– Increased the viewport to widescreen
– Improved viewport scrolling
– Scanline/RGB CRT TV shader
– Increased sprite/particle effects
– Added alpha blending special FX (Hi-Bit “32-bit” style)
– Added parallax scrolling elements
– Added new music tracks
– Improved controls (direct control over the 360° snake beam with R Stick)
– Optional modern twin stick controls (control movement and shooting direction independently)
– Fully customizable controls
– Improved difficulty curve especially on bosses
– Rebalanced weapon powerlevels
– Added a new power shot weapon
– Stable 60 fps in both docked/undocked mode
– HD rumble

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