No escaping your dreams.
Gamescom debuted the world premiere of Bandai Namco’s upcoming sequel to Little Nightmares. Little Nightmares II is headed to Switch 2020 and introduces new characters and an outdoor setting.
Return to the disturbing and suspense-filled world of Little Nightmares as BANDAI NAMCO Entertainment Europe today announces the next instalment in the much-acclaimed franchise, Little Nightmares II.
Produced in partnership with Tarsier Studios, Little Nightmares II is the story of Mono, a young boy trapped in a world distorted by the humming transmission of a distant Signal Tower. With Six, the girl in a yellow raincoat, together they set out to discover the grim secrets of the world whilst fleeing from the monstrous residents out to capture them.
In Little Nightmares II, players will control Mono, with Six – the protagonist from the first game – acting as their computer-controlled companion. The relationship between the two children will play a huge role within the game’s story and unveil new gameplay mechanics as the children must work together to traverse through the world.
At certain points in the game, Mono will also be able to wield a range of items picked up in the environment – a new mechanic added to Little Nightmares II that brings an extra layer of complexity to the game’s puzzles and encounters with enemies. There will be times when stealth remains the best option, sneaking past towering enemies, and times when players must think quickly to save themselves, as well as their companion Six.
In addition to new gameplay mechanics, players will also venture outside of The Maw (the setting of the first Little Nightmares game), exploring new environments including a dark wilderness and facing new enemies, such as the sadistic Teacher.
Little Nightmares II will launch for PlayStation®4, Xbox One, PC Digital and Nintendo Switch in 2020. The Little Nightmares franchise includes Little Nightmares, Little Nightmares II and the mobile game, Very Little Nightmares, available for iOS.
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