Before Capcom settled on making Mega Man 11 as part of their 30th anniversary celebration, there were plans to create a different Mega Man game.
In an interview with Mega Man 11 Producer, Kazuhiro Tsuchiya, the Producer said that their initial plan was to release a Mega Man game that was unlike Mega Man 11, but the idea eventually gave way to Mega Man 11. Still, Tsuchiya said that the idea will resurface again in another form eventually and he really want to make it happen.
It was a coincidence that I was in charge of “Rockman Classic Collection” too, so I thought I must go with the flow and make a game right away. Oda’s word back then, “It’s Capcom’s duty to correspond to fans’ hope”, left a deep impression in my memory. I could feel how serious he was when he said the word “duty”. Since then, we put out so many plans, and a lot of people in the company was cheering for us… Our initial plan wasn’t Rockman 11 actually. But I want this to be released in another form eventually, so details about it will be kept a secret for now. (laughs)
Until I can actually do it, I must keep it a secret! (laughs) Well, as the development for Rockman 11 started, it took quite some time to recruit enough members, so I did some market researches and theoretical analysis on approaches to revive the brand. After incorporating what I wanted to do and going through different simulations, it’s decided that “Rockman must make a triumphant comeback!”. I believed once I did this for the 30 years anniversary, the series could live on for another 10, 20 years.
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