Digital Foundry has published their technical analysis of Metro Redux on Nintendo Switch.
We learned a couple of important things from their analysis. First is the resolution – the game runs 720p in TV Mode and 480p in Handheld Mode. In both modes, Metro Redux runs at 30 frames per second. In comparison, the PS4 and Xbox One versions run at 60 fps, and at 1080p and 912p respectively.
A few other points worth mentioning include the texture and graphics, which are an improvement from the PS3 and Xbox 360 versions, as well as signs of compromise in quality in the Switch version.
What do you think?