Recently Entertainment Station managed to secure an interview with Nintendo employees Yusuke Soejima and Park Masashi. Soejima and Masashi work together with indie developers hoping to bring their games to Nintendo Switch.
During the interview, Soejima and Masashi said that both indie games and AAA games are equally important in Nintendo’s eyes. The company doesn’t prioritize one type of game over the other. Both employees also shared the challenges indie games face in Japan, and how the ‘indie’ label may affect a game’s chances in Japan.
Check out the full scoop below, translated by ResetERA member Fukuzatsu:
To summarise, Mr. Yusuke Soejima and Mr. Park Masashi work with indie developers including those in their department.
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On how titles are treated on the eShop.
On bringing indie awareness on the eShop in Japan.
Why they wouldn’t want to risk using an indie label in Japan.
Branding risks.
The following is Google translated but it reads fine.
On using Player’s Voice to give exposure to games available on the eShop.
There is only one part of the interview I wanted to show and here is the transcription.
Nintendo has announced a brand new Indie World livestream for May 31, 2019 5pm JST. Indie World is a broadcast where Nintendo hosts SOEJIMA and BOKU introduce various indie Switch games to the Japanese public. https://twitter.com/IndieWorldJP/status/1133976753720836102 The video could be found here on May 31.
Nintendo has announced an Indie World presentation for Japan, scheduled for December 11, 2019 10am JST. The presentation will be hosted by Indie World hosts SOEJIMA and BOKU. No other details are known at this time, so we'll just have to tune in to the presentation on December 11. What…
Earlier today, Nintendo revealed many indie games heading to Nintendo Switch in the west – via a new Indie World presentation. What some may not realize, however, is that Nintendo also made a few special reveals only in Japan! Indeed, Japan received its own unique version of the Indie World…
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