Nintendo’s Mobile Games Earned $85 Million During Q1 2019, Their Third-Best Quarter To Date
Mobile analytics firm Sensor Tower has published their latest report on Nintendo’s mobile earnings for the first quarter of 2019.
Overall, the company raked in around $85 million for the first three months of 2019 – which was a 6% improvement over Nintendo’s mobile revenue in Q1 2018 ($80 million). This makes Q1 2019 the third-best quarter ever for Nintendo’s mobile efforts, only trailing behind the earnings of Q4 2018 ($112.3 million) and Q1 2017 ($106.6 million).
Of course, Fire Emblem Heroes was still Nintendo’s strongest asset these few months. The mobile spin-off of the strategy franchise brought in around $46.6 million in player spending from Jan – Mar 2019. While not exactly astounding, this was still a 5% growth compared to Q4 2018 (which grossed $44.3 million).
Likewise, Animal Crossing: Pocket Camp also saw a slight bump upwards – grossing $12.9 million in Q1 2019. This is a 30% increase over its performance in Q1 2018 ($9.9 million).
Next is Dragalia Lost, which brought in $23.4 million in Q1 2019. Unfortunately, this was a large 55% drop in revenue from Q4 2018 ($52.5 million). With the title only being available for two quarters so far, this lacking performance could be a cause for concern.
Super Mario Run did not fare much better, either – only raking in around $2.3 million in Q1 2019. This was only 3% of the company’s mobile revenue for the quarter, and it’s even lower than the game’s paltry earnings back in Q1 2018 ($3.9 million).
All this being said – it will be interesting to see how Mario Kart Tour and Dr. Mario World contribute to these earnings when they launch later this year. We’ll be reporting back next quarter with more figures.