Ever since the launched of RiME on Nintendo Switch, many gamers have been complaining about the title’s performance issues.
The developers of RiME have been working hard to find a solution to fix these problems. Unfortunately Greybox said some of these issues are “beyond a patch level fix”. The team is still trying to figure out the best path to tackle these problems and will have more news in January 2018.
Last month we shared that our teams were aware of the FPS, resolution and hitches players were facing on the Switch version of RiME. We committed to investigate these issues further, and to explore what our next steps might be. We wanted to let you know our teams have been continuing to research potential solutions for some of these issues. To be clear, some aspects of the game are beyond a patch-level fix, but there are changes that can be made to improve some elements.
That being said, we have not determined our path yet. Right now we’re facing a balancing act, as improvements in some areas may have issues in other areas. As such, we’re still investigating the best balance. We will be providing you with our direction in January, so please keep an eye on social media for that announcement.
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