Developers Ratata Arts and TVT have released a new trailer for Ratatan, their spiritual successor to Patapon.
The new trailer coincides with the announcement that Game Source Entertainment has picked up the rhythm action game as its publisher, with the game being playable at their booth at the WePlay Expo 2024 that runs from November 16 to 17 at Shanghai World Expo Exhibition and Convention Center. The title is also reconfirmed for Switch, with plans to release in 2025.
Check out the trailer below, along with additional details:
Ratatan is a game that combines rhythm and side-scroller action, supporting up to four players in online cooperative gameplay. Players defeat enemies by sending commands through dynamic and passionate music to the Cobuns, making for an enjoyable adventure with thrilling battles intertwined with rhythm and action.
Ratatan is a rhythmic roguelike action game, developed in collaboration between Hiroyuki Kotani, the game designer of the renowned series PATAPON, released on PSP in 2007, and Tokyo Virtual Theory (TVT). Players act as the Ratatan, using magical instruments to deliver different commands to the armies of Cobun to attack the enemies.
In addition to attack and defence rhythmic sequences, there are also actions that allow the Ratatan to move freely, with unique skills for each character, further deepening the musicality of the game. Players will enter “fever mode” when they accurately follow the rhythm sequences. In fever mode, the background music changes interactively, and characters perform various actions.
Ratatan also incorporates the popular Roguelike system. In each adventure, Ratatan and its Cobun randomly receive different power-ups and rewards in every battle. Players will experience different adventures each time, with various power-ups bringing various diverse effects and increasing gameplay possibilities.
With Nelnal as the game illustrator and character designer, RATATAN features richer game graphics and more characters than before. It has also added a lot of new content, including a brand new system and mini games for multiplayers. It will utilize TVT’s own “Theory Engine” to provide a fast and stable environment for online multiplayer.
What do you think? Let us know in the comments.
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