Twitter user foone has shared an interesting discovery regarding the classic SNES game Pilotwings, specifically about the demo sequence that plays before starting the game.
If Pilotwings is left to run on its own without pressing any buttons, the game runs a demo sequence showing a red biplane attempting to touch down on a landing strip. However, even though both games contain the same software, the end result of the demo changes depending on when the cartridge was manufactured. In earlier copies of the game the plane will land safely, while in later ones it ends up crashing before it can even reach the landing strip.
According to foone, the reason why this happens is because newer versions of Pilotwings were built with an additional chip to help with calculations and processing. Using this new chip, newer Pilotwings cartridges calculate the end result of the demo flight differently from the older ones, determining that the plane will crash instead of land safely.
What do you think? Let us know in the comments below.
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