Plausible Concept and Raw Fury have rolled out a new update, Patch 1.07, for Bad North on Switch.
The developers have once again released an update for the tactics game albeit a minor one. Mainly, this patch is for a Unity Engine upgrade stability and a few bug fixes.
Bad North launched on 20th August 2018 after a surprise announcement made during Nintendo’s Indie Highlights. The game is a charming but brutal real-time tactics roguelite.
Check out the patch notes below:
Version Note: This patch is numbered patch 1.06 on Switch
Patch 1.07 is a smaller patch which is predominantly for a Unity Engine upgrade for stability, along with a few number of bug fixes (including fixing some issues that were introduced in Patch 1.06).
Bug Fixes
- Fix for Game crashing on Windows systems with Citrix, or other virtual display drivers
- Fix for reduced total campaign gold (introduced by 1.06)
- Fix for viking brute archers having too much stun damage (introduced in 1.06)
- Fix for Game Over being triggered if the final level is the only level left
- Fix for blurry fatigue icon in loadout screen
- Fix for gamepad movement pointer disappearing if rapidly reselecting units
- Fix for certain enemies occasionally teleporting off of their ships when disembarking
Polish
- Antialiasing is now improved on Switch
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