A new interview featuring Masahiro Sakurai in the latest issue of Nintendo Dream has been discovered and translated by Twitter user @Meshima_.
In the interview, Sakurai revealed he wanted to implement measures to deter players from being too campy in Super Smash Bros. Ultimate. Campy players are those who stay at a safe place to evade other fighters for a long period of time.
One of the ways Sakurai devised to discourage camping is to lower the running speed of campy players. However, this wasn’t implemented in the final game, as it was almost impossible for the game to tell who is campy and who is not.
Besides campy players, Sakurai talked about Elite Smash and character tiers, which are handled by the monitor team and balancing team. Sakurai said that these teams no longer refer to feedback on the Internet to balance characters, and Sakurai once regretted listening to players on the Internet to balance fighters in Super Smash Bros. for Nintendo 3DS/Wii U.
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