This year we’ve see quite a fair share of great games on Nintendo Consoles, but when it comes to the best, looks like Octopath Traveler is the biggest winner, at least according to The Golden Joystick Awards.
While Octopath Traveler’s HD Rumble was not too shabby, the developers at Square Enix originally had bigger ambitions about utilising the Nintendo’s Switch HD Rumble system better.
Nintendo of America has published a blog entry from Octopath Traveler composer Yasunori Nishiki.
Square Enix and Famitsu have announced a special livestream called Commemorating Octopath Traveler’s Success: Developer Talk with Spoilers Included in Japan.
In the latest issue of Weekly Famitsu, Octopath Traveler developers Masashi Takahashi (Square Enix), Tomoya Asano (Square Enix), and Keisuke Miyauchi (Acquire) discussed about the future of Octopath Traveler and Business Division 11, the department that made Octopath Traveler and Bravely Default.
Octopath Traveler producer Masashi Takahashi recently shared his thoughts on Famitsu’s survey results for Octopath Traveler, comparing how Japanese and international users reacted to the game.
One and a half months after the launch of Octopath Traveler, fan translators and hackers living in China have worked together to release a Simplified Chinese translation for the game. The only way to play with the translation is by using homebrew.
Octopath Traveler is one of this year’s hottest game and while the game was positively received, the game’s composer, Yasunori Nishiki, wasn’t really sure how the reception was going to be for his work.
NPD has released their sales data for the US market for July 2018.