In a recent interview, the developers of Hollow Knight spoke about skipping the WiiU.
The fan-favorite Metroidvania game was originally supposed to land on WiiU. However, Team Cherry eventually decided to scrap the project to focus on building a Switch version – which required a major revamp of the game’s coding. Evidently, this decision wasn’t so desirable for the developers at first.
Check out the blurb below, courtesy of Gameinformer:
“It was hard because we loved the Wii U and we’d promised to get the game on there. But looking at the time frame, the Switch was fast becoming the main Nintendo console and our backers were already moving over. When we made the change, backers were excited for the shift and Nintendo was tremendously supportive through the process.”
While heart-wrenching, it seems like Team Cherry’s decision was for the best! Hollow Knight sold really well on its Switch release, after all!
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