Network lag is a huge issue while playing multiplayer games online, particularly in fighting games. To tackle this issue, Nintendo devised a very special way of dealing with network lag in ARMS.
In an interview with GamesMaster, producer Kosuke Yabuki told the outlet “In the short time while the character arms extend, the game absorbs any network lag to allow for a truly responsive battle.”
Engineering director Kenta Sato also mentioned “advanced players can go all-out, and we hope that we’ll see some of these players develop techniques beyond anything we imagined.”
ARMS launches worldwide on June 16th 2017.
Level-5 has released a new trailer for Professor Layton And The New World Of Steam.…
Level-5 has shared an update regarding the release date for DECAPOLICE. The new crime suspense…
Level-5 has announced the new release window for FANTASY LIFE i: The Girl Who Steals…
LEVEL-5 has shared some updates about the Inazuma Eleven series in Japan. Firstly, a remake…
Level-5 has announced a new cross-media project called Holy Horror Mansion. The franchise is described…
Nintendo has released a new trailer for The Legend Of Zelda: Echoes Of Wisdom. The new…