2AwesomeStudio, the developers of Dimension Drive, have announced the game will be launching on Switch in North America and Europe on December 7, 2017.
Dimension Drive is a comic-book styled shoot’em up game where players fight on two battlefields at once.
Check out the game’s launch trailer and more info below.
- A new type of shoot’em up: Fast Dual-Screen vertical shoot’em up with teleportation.
- Rich science fiction adventure: Teleport your way across the multiverse fighting the ultimate threat, meet new races and allies. Unfold the secrets of your past and the creators of the Dimension Drives. Become a legendary space pilot.
- Clever mix of three mechanics: A seamless combination of levels focusing on strategic shooting and real-time puzzles will make you question what you know about shoot’em ups.
- 2 games on your screen: Multitask and single-handedly fight 2 shoot’em ups side-by-side.
- 4 difficulty modes: Normal, Hard, Extreme and WTF! Offer different challenges for different play styles. Play with shields in Normal, or go to the old-school route with one hit kills in Hard and Extreme. If you are up for the challenge try WTF! and try your luck at beating the game with one single hit.
- Single player and local co-op: Play solo or enjoy our unique take on 2 player mode: total cooperative where both players share everything down to their lives, play as a team or die.
- The Multiverse: Finished the story mode? Don’t worry, we got you covered. One new level releases every 2 weeks for you to challenge your friends and claim the highest score. Become the best pilot in The Multiverse!
- Comicbook art style: Video game meets comic. Experience the story of Jack through the motion comics and awe at the colour rich in-game comic art style. Who said space was black?
- Energy management: The Manticore is powered by the Dimension Drive energy. Carefully strategize and decide when and where are the best places to teleport.
- Advanced scoring system: Obtain the best score in the leaderboards.
- Teleportation! (We said that already, didn’t we?)