Guide: Tips To Complete Pokemon Scarlet/Violet’s Mightiest Mark Infernape Tera Raid

Guide: Tips To Complete Pokemon Scarlet/Violet’s Mightiest Mark Infernape Tera Raid

Over the course of this weekend, Pokemon Scarlet And Violet players will be challenging a 7 Star Tera Raid which features a Rock Tera Type Infernape with the Mightiest Mark.

Aside from being the one of the few ways to obtain Infernape without Pokemon HOME or trading, the 7 Star Tera Raid gives out a great deal of useful rewards such as Vitamins, Rare Candies, Ability Patches, and most notably, Herba Mystica. This makes being able to complete the raid consistently extremely useful. Below you will find some quick tips and tricks for beating this Raid Battle, as discovered and shared by many members of the Pokemon community.


How To Unlock 7-Star Raids

In order to even participate in this raid battle, players will need to progress far enough in the game to qualify for 7-Star raids. This essentially means meeting the following requirements:

  • Have completed the story and seen the end credits
  • Have completed all Gym Rematches and the Academy Ace Tournament
  • Have completed 10 or more raids rated 4* and above.

Once you have completed these steps, the 7-Star Raid will appear both in your overworld as well as on the Tera Raid board.


Infernape ’s Ability and Moves

  • The Tera Raid Infernape has a Rock Tera-Type, meaning that it does more damage with its Rock-Type, Fire-Type, and Fighting-Type moves.
  • As a Rock Tera-Type, it is weak to Water, Grass, Fighting, Steel, and Ground type attacks.
  • Infernape’s Ability is Iron Fist, which boosts the power of punching moves.
  • Infernape’s notable moves include the following:
    • Flare Blitz ~ Fire-Type physical attack that also damages the user.
    • Aura Sphere ~ Fighting-Type special attack that does not miss.
    • Tera Blast ~Special attack that matches the user’s Tera Type.
    • Grass Knot ~Grass-Type special attack that does more damage to heavier opponents.
    • Nasty Plot ~ Status move that boosts the user’s special attack stat.
    • Swords Dance ~ Status move that boosts the user’s attack stat.
    • Focus Energy ~ Status move that makes the next attack a critical hit
  • Infernape’s Battle Behaviour
    • 95% Time Remaining ~ Infernape reduces the player’s Tera Orb charge.
    • 90% Time Remaining ~ Infernape clears the opponents’ stat changes and disables their abilities for one turn
    • 80% Time Remaining ~ Infernape clears its own negative stat changes and status effects.
    • 80% Time Remaining  OR 80% HP Remaining~ Infernape sets up its Tera Shield
    • 79% Time Remaining ~ Infernape uses Nasty Plot
    • 50% Time Remaining ~ Infernape uses Swords Dance
    • 35% HP Remaining ~ Infernape uses Focus Energy

General Recommendations

  • Avoid using Pokemon with a weakness to Fire, Fighting, Rock, and Grass moves. Fainting in battle reduces the timer, and if it reaches zero before the raid boss is defeated, everyone will fail the raid battle.
  • Use Level 100 Pokemon to maximize your chance of successfully completing the raid.
  • Use Vitamins to maximize your Pokemon’s key stats to increase your chance of successfully completing the Raid.
  • Use Cheers when necessary
    • Go For It! ~ Boosts Attacking stats.
    • Hang Tough! ~ Boosts Defensive stats.
    • Heal Up! ~ Heals HP and cures Status conditions.

Recommended Pokemon

Annihilape

  • Ghost/Fighting typing makes it resistant or immune to all of Infernape’s moves.
  • Ability Defiant boosts its Attack stat if its own stats are lowered
  • Recommended Stat Spread
    • Adamant Nature to raise Atk
    • Max out Atk with Protein
    • Max out HP with HPUp
  • Recommended Moves:
    • Rage Fist ~ Powerful Physical Ghost-Type attack that does more damage the more times Annihilape is hit, this effect continues to stack even after Annihilape faints and revives. Max out its PP with PPUp.
    • Drain Punch ~ Powerful Physical Fighting-Type attack that also recovers the user’s HP. Max out its PP with PPUp.
    • Bulk Up ~ Status move which raises Annihilape’s Attack and Defense.
    • Screech ~ Reduces the opponent’s Defense stat by two stages.
  • Recommended Items:
    • Shell Bell ~ Recovers HP when attacking.
    • Metronome ~ Boosts the power of moves used multiple times in a row.
  • Strategy (Solo Attacker)
    • Use Drain Punch to deal super-effective damage to Infernape  while also recovering your HP.
    • Once the Tera Orb is charged, ensure your Annihilape is at near full HP before Terastalizing into a Fighting-Type.
    • Continue to use Drain Punch until Infernape faints.

Kommo-o

  • Dragon/Fighting typing makes resistant to most of Infernape’s Attacks.
  • Ability Bulletproof makes it immune to bomb and bullet-like moves, including Infernape’s Aura Sphere.
  • Recommended Stat Spread
    • Impish Nature.
    • Max out Def stat with Iron
    • Max out Sp.Def stat with Zinc
  • Recommended Moves:
    • Body Press ~ Fighting-Type move that does damage based on the user’s Defense stat. Max out its PP with PPUp.
    • Iron Defense ~ Status move that sharply raises the user’s Defense stat.
    • Screech ~ Reduces the opponent’s Defense stat by two stages.
    • Drain Punch ~ Powerful Physical Fighting-Type attack that also recovers the user’s HP.
  • Recommended Items:
    • Shell Bell ~ Heals HP after dealing damage.
  • Strategy (Solo Attacker)
    • Use Drain Punch to damage Infernape, heal your HP, and charge your Tera Orb.
    • After Infernape wipes your stat buffs, use Iron Defense three times to max out your Defense stat.
    • Once your Tera Orb is charged, Terastalize into a Fighting-Type and use Body Press until Infernape faints.

Iron Hands

  • Electric/Fighting typing is resistant to all of Infernape’s moves
  • Ability Quark Drive boosts its stats under Electric-Terrain or while holding Booster Energy.
  • Recommended Stat Spread
    • Adamant Nature to raise Atk
    • Max out Atk with Protein
    • Max out HP with HPUp.
  • Recommended Moves:
    • Drain Punch ~ Powerful Physical Fighting-Type attack that also recovers Iron Hand’s HP.
    • Belly Drum ~ Status move that maxes out Iron Hands’ Attack stat, but cuts its HP in half.
    • Electric Terrain ~ Sets up Electric-Terrain, which boosts the power of Electric-Type moves, and activates the Quark Drive ability.
  • Recommended Items:
    • Shell Bell ~ Recovers HP when attacking.
  • Strategy (Solo Attacker)
    • Start by using Belly Drum.
    • Use Drain Punch to deal super-effective damage to Infernape  while also recovering your HP.
    • Once the Tera Orb is charged, ensure your Iron Hands is at near full HP before Terastalizing. Fighting-Type is preferred.
    • Continue to use Drain Punch until Infernape is defeated.

Toxapex

  • Poison/Water typing is neutral or resistant to all of Infernape’s moves.
  • Ability Regenerator heals it slightly after switching out.
  • Recommended Stat Spread
    • Impish Nature.
    • Max out HP with HPUp
    • Max out Def stat with Iron
  • Recommended Moves:
    • Acid Spray ~ Does damage and reduces opponent’s Sp.Def stat.
    • Chilling Water ~ Does damage and reduces the opponent’s Attack stat.
    • Recover  ~ Status move that heals own HP.
    • Rain Dance ~ Sets up Rainy weather, which reduces the power of Fire-Type moves.
  • Recommended Items:
    • Black Sludge ~ Heals HP each turn.
  • Strategy (Supporter)
    • Use Chilling Water to reduce Infernape’s Attack, improving team survivability.
    • Use Reflect to boost the team’s Defense.
    • Use Acid Spray to reduce Infernape’s Sp.Def
    • Use Rain Dance to reduce the power of Infernape’s Fire-Type attacks.

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