Categories: Switch

Minecraft Shifting To More Regular Game Updates, Ditching Mob Vote

Mojang has announced some major changes to the ongoing development of Minecraft.

The changes are outlined in a lengthy blog post on the official Minecraft website. The major changes include a shift towards more regular updates as opposed to giant content drops, as well as changes to the annual Minecraft Live presentation. Most notably for the latter is that they will now be held twice a year, and will not include the Mob Vote, where players could vote for new mobs to be added to the game.

You can read the full message below:

The future of Minecraft’s development

Looking ahead at what’s to come

This year, we celebrated Minecraft’s fifteenth birthday. We’ve spent 15 years mining, crafting, and surviving together; but we’ve also spent the last 15 years evolving the Cave Game of 2009 into the Minecraft you play today. From the addition of jungle biomes in 2012 to the trial chambers in 2024, each free update has expanded our game’s blocky universe a little further. And you, our treasured community, have been with us every step of the way.

Together we’ve crafted a game that has stood the test of time, and as we look towards our sixteenth birthday and beyond, we’re here to talk about the future of Minecraft’s development – how we’re working to bring you new features more regularly, the changes we’re making to Minecraft Live, and more.

More regular feature drops

We know that you want new Minecraft content more often, which is why we’re changing our feature development rhythm. Instead of providing one free update during the summer, as we’ve done in the past, we’ll now be releasing a number of free game drops throughout the year. These game drops will vary in size and will bring you features to explore more frequently.

Sharp-eyed players will have spotted our first trial of these drops all the way back in December 2023, when we made visual changes to bats and turned decorated pots into functional storage containers. Next came Armored Paws – which included armadillos, wolf variations, and wolf armor – and released in April 2024.

And that’s not all our developers will be working on. Minecraft is a game that has been growing since it first released, and alongside these regular content drops, our developers will be focusing on long-term initiatives to ensure we can continue to evolve Minecraft long into the future.
Right now, we’re also working on bringing a native version of Minecraft to the PlayStation®5 – because Minecraft is better when friends can play together on whichever device they want. Over the coming year, we’ll also be exploring ways to improve Minecraft’s multiplayer experience and make it easier to find and connect with friends.

A new format for Minecraft Live

We’re changing the format for Minecraft Live, and retiring the mob vote, to bring you something new. Instead of doing one show per year (usually in October) – Minecraft Live will now become a more focussed broadcast, and it will happen twice per year. Each show will be packed with everything you need to know about the latest features we’re working on, what’s coming into testing, and the newest news from across the Minecraft franchise.
This will let us share the features we’re working on with you more regularly!

A future shaped together

Your feedback and suggestions contribute enormously to what gets added into the game – in fact, you’ve probably influenced Minecraft’s development more than you know. Cherry groves, which were added to Minecraft as part of the Trails & Tales Update, were suggested by a community member. Likewise, variations to wolves (including the ability for wolves to have different skins based on biomes) also started life as a handful of community suggestions on our official feedback site.

Your feedback doesn’t just help inspire what goes into the game, it also helps us iterate on features throughout development, too. When the armadillo first released into testing a lot of our community reacted to the armadillo’s visual design and provided feedback on how they’d like to see it improved. The armadillo you see in the game today (with its eyes firmly on the side of its head, and not on the front!) was shaped by the community, and your feedback.

Similarly, your feedback on the early designs of wolf armor led to us making it stronger, protecting your wolves even more thoroughly when they adventure with you throughout the Overworld.

We are excited for a future of Minecraft in which we get to share more features with you more regularly, and in which your suggestions continue to become a reality. We hope you’ll join us for another fifteen years – and hopefully, even more.

From all of us here at Mojang Studios – thank you. Minecraft wouldn’t be Minecraft without you all.

What do you think? Let us know in the comments.

Yoerider

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