It seems like Nintendo is trying hard to stop its fans from going broke on virtual loot.
In an article by the Wall Street Journal, several smartphone developers spoke up about the challenges of working with Nintendo. These partners include DeNA and Cygames, whom are both responsible for titles such as Super Mario Run and Dragalia Lost.
Although such mobile games can push players to spend hundreds of dollars on virtual items, Nintendo has apparently been asking companies like Cygames to adjust their in-game economies and discourage player spending!
These developers went on to state that Nintendo did not want to appear “greedy” by banking heavily on smartphone games. One representative from Cygames even said the following:
“Nintendo is not interested in making a large amount of revenue from a single smartphone game…If we managed [Dragalia Lost] alone, we would have made a lot more.”
So, there we have it! Despite the healthy performance of mobile titles such as Fire Emblem Heroes, Nintendo has actually been holding back.
While all of these statements are purely anecdotal, they at least point to a company that hasn’t surrendered completely to corporate greed. We’ll just have to wait and see if Nintendo stays true to its convictions with the upcoming Mario Kart Tour and Dr. Mario World.
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