Piranha Plant Was Nerfed Before It Was Added Into Super Smash Bros. Ultimate
Meshima, a dataminer who has access to the internal files of Super Smash Bros. Ultimate, has made an interesting discovery about Piranha Plant.
According to Meshima, Piranha Plant was originally planned to be a tri-jumps fighter. This would mean Piranha Plant could have had the ability to jump three consecutive times. However, for reasons unknown, Nintendo reduced the number of times it could jump from 3 to 2 in a Day 1 patch.
Despite the case, Meshima has found the animation for the unused 3rd jump, which looks like this:
Fun fact:
Piranha Plant was initially planned as tri-jumps character, however, they decreased "jump_count_max" parameter to 2 from 3 in day 1 patch for some reason.
The unused 3rd jump animation is still in its motion folder. pic.twitter.com/CiRzhzeVY0— Meshima (@Meshima_) February 1, 2019
For comparison’s sake, here’s the animation for the second jump:
This is 2nd jump animation for reference. pic.twitter.com/EfI7OV5U2Z
— Meshima (@Meshima_) February 1, 2019
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