A writer working at Retro Studios has updated their LinkedIn profile, providing a very interesting insight on what the company may actually be working on now.
The writer’s updated profile mentions their work on “Narrative specializations in worldbuilding, character development, design integration, non-linear storytelling, prose fiction”. The description doesn’t sound like a typical Donkey Kong game at all. Retro Studio’s next game could potentially be an open world one.
Here’s the full updated profile:
“Working with a highly skilled team to bridge the gaps between game design needs and telling a compelling story in a meaningful world. Finding the best ways to construct the narrative we want the player to experience with the tools and restrictions available through text, dialogue, and non-traditional storytelling.
* Key team member for collaborative worldbuilding, story construction, and IP development.
* Point of contact for supplemental prose writing.
* Special focus on designer collaboration for player experience storytelling.”
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