NIS America has announced The Legend of Legacy HD Remastered for Switch.
As the name implies, the game is a HD Remaster of the 3DS turn-based RPG The Legend of Legacy, created by developers who worked on SaGa and Final Fantasy. NIS America will also be producing a Limited Edition for the game, which comes with the following:
- A copy of the game
- Digital soundtrack
- Mini art book
- 55-page “Chronicles of Avalon” art book
- One-disc original soundtrack composed by Masashi Hamauzu
- Cloth poster
- Seven art cards
- A collector’s box.
As for the release date, the game is planned to launch on February 1st 2024 for Japan, and sometime in Early 2024 for the rest of the world. You can check out the trailer below, along with some additional details:
Discovered ten years ago, the island of Avalon is shrouded in mystery. It is said the continent was forged by the gods and elementals, and is home to many fabled treasures with immense powers. Numerous brave souls have attempted to venture and investigate the lands of Avalon. Will you be next?
Follow the stories of seven upcoming heroes as they descend upon the untrodden lands to fulfill their unique desires. Each of them have their own individual skills and stories to tell. Manage battle formations and instruct specific combat roles to develop the upper hand in battle and seize victory, and utilize the ancient power of the elementals by forging contracts mid-battle to call down powerful skills. Take part in an epic journey unlike any other!
- Legendary Storytelling – Illustrator Tomomi Kobayashi, renowned composer Masashi Hamauzu, writer Masato Kato, game designer Kyoji Koizumi, and Masataka Matsuura all come together to create a one-of-a-kind adventure!
- Seven Heroic Journeys – Each character in The Legend of Legacy HD Remastered has their own motivation for exploring Avalon, as well as their own individual conclusion at the story’s resolution. Play through as each character to see how their tales unfold!
- Combat Innovation – Battle enthusiasts can discover a new level of challenge during combat by using formations and stances to assign flexible combat roles instead of fixed classes!
What do you think? Let us know in the comments.