Wind Waker & Stardew Valley-inspired ‘Summer In Mara’ To Launch On Switch With Or Without Kickstarter

Wind Waker & Stardew Valley-inspired ‘Summer In Mara’ To Launch On Switch With Or Without Kickstarter

Developer Chibig Studio assures the hopeful fans that Summer in Mara is set to launch on Switch this summer with or without the Kickstarter funding.

This summer adventure with easy-RPG elements and farming simulation mechanics has been heavily inspired by the exploration in The Legend of Zelda: The Wind Waker, the farming in Stardew Valley, and the visual aspect of Studio Ghibli’s movies.

With only 36 hours left to back the game on Kickstarter, Summer in Mara is sure to take off with flying colors now that it has greatly exceeded its goals. With your help, the studio would be able to deliver the best possible version of the game.

“Summer in Mara has been in development for six months now. We can finish the game on our own, but we want to involve you in this development. With your help, we can make the best possible version of Summer in Mara.”

Check out the trailer and details below:

‘Summer in Mara’ is a summer adventure with easy-RPG elements and farming, crafting, and exploring mechanics set in a tropical archipelago.

‘Summer in Mara’ is a single player experience in a calm, relaxing environment, with a handmade look and a interesting narrative. You will be Koa, a little adventurer who wants to explore the world that surrounds her.

In ‘Summer in Mara’ you’ll have to take care of your own island, harvest your crops, create new tools and buildings, and sail with your boat to discover new islands and secrets.


– ‘Summer in Mara’ is an adventure and farming game, with an archipelago full of islands and secrets to explore.
– Day and night cycle with climate events.
– More than 100 quests to make the world a better place.
– Over 20 characters to meet and trade with. Befriend them!
– Improve your boat, make it bigger, better and faster.
– More than 130 inventory items to make, use and trade.
– Unlock and acquire new abilities and skills for Koa, helping her to craft, trade and explore in an easy-RPG system.

You’ll have your own island, but taking care of something like that is a lot of hard work. You’ll be able to plant trees to get wood and craft new tools and buildings with it. Or create crop fields to grow all kinds of vegetables. You’ll also have a farm with chickens and pigs to take care of. But be careful, because this isn’t as easy as it looks! You’ll also be able to fish in a pond on the island, cut trees with your hatchet, build things with your hammer and use a hoe to help you harvest your island.

Koa will need your help. With an easy-RPG system, she can acquire new abilities and grow stronger. We want you to feel like you’re growing up with Koa, bonding with her and with all the other people in the archipelago.

You’ll be able to sail to new islands and find treasures and other secrets in the middle of the sea with your trusty boat which you can upgrade with a little effort and time.
With new islands comes new people. You’ll talk and trade with over twenty characters, each one with their own story and lifes. They’ll give you quests, hints about the world or just anecdotes about their life and travels. Getting to know them is a very important part in the game, so we put much effort in making them unique and interesting.

But not all of the people you find will be friendly. An evil corporation called Elite wants to conquer Mara and exploit the ocean. Napopo is one of their first victims, a strange creature that will seek Koa for help.