Ever since Jump Ultimate Stars released on the DS back in 2006 to much praise and success, fans were repeatedly asking for a new fighting game featuring all their favorite Shonen characters on a home console. With all the possibilities and potential this idea had, it would have surely been an amazing experience possibly on par with Super Smash Bros. That dream finally came true when J-Stars Victory VS released on PlayStation 3 back in 2015 but to much disappointment with the game feeling quite lacking among fans. But then at E3 2018, Shonen fans had a glimmer of hope when Jump Force was announced for PS4, PC and Xbox One as a celebration of Shonen Jump’s 50th Anniversary. In this reveal, the game looked great debuting with a trailer featuring some flashy visuals and a sneak peak of the all star roster. However, when it finally released, fans were extremely disappointed with the game due to its lackluster roster, boring story mode, lazy animations and a realistic art style that looked jarring on the cartoony designs of many of the anime/manga characters. Months after the game released, the game fell into obscurity with concurrent players dropping day by day until recently. Over a year later, Jump Force has been re-released for Nintendo Switch in a deluxe package that features all previous patches and all the season 1 DLC. As it has been several months after release, we’ll be taking a look to see if any improvements have been made to this new version of the game.
Windbound is a new survival game that uses an tropical island aesthetic to weave a story about a warrior who must sail the seas to find her way back home. But this game is full of storms in more ways than one.
Since its launch, the Nintendo Switch has become a haven for JRPGs of all kinds, from AAA blockbusters to more niche titles that still stand out in their own way. Megadimension Neptunia VII falls under the latter, and considering that I owe it to the Neptunia series for being my gateway to the world of niche JRPGs, I was undoubtedly excited to see a main series title (and arguably one of the best ones) finally debut on the Switch. But just how well does this port on Nintendo’s hybrid console hold up?
Carrion is a reverse horror game that pulls you into a mysterious facility that you terrorize in your attempts to escape. While this sci-fi horror setting may seem familiar, you’ll be seeing it with fresh eyes. Because this time… you’re the monster.
Combining a mature and dark love story about the repercussions of infidelity with fast-paced puzzle-platforming may sound like a confusing recipe for disaster, but nine years ago a certain studio in ATLUS somehow managed to make it work with 2011’s Catherine. Fast-forward to the present day, and we now have Catherine: Full Body, a re-release of the bold classic that introduces an entirely new character, Rin, to the narrative, along with a plethora of new endings and gameplay extras – but just how well does this title hold up on the Nintendo Switch in 2020?
The Nintendo Switch has tons of games that span across a massive range of genres, from super fun platformers to addictive racing titles to classic RPGs. One genre that I’ve never really paid attention to much however has been the RTS genre. RTS (Real Time Strategy) is actually a genre I enjoy a lot but I’ve only ever really played on PC. So when Northgard made the jump to the Nintendo Switch, it felt like the right game to give the RTS genre a shot on the Switch.
The Shantae series has been around for almost twenty years and it has gone from strength to strength. The first game in the series that I played was 2014’s ‘Shantae and the Pirate’s Curse’ on the Wii U. It was a super fun game that had all the platforming goodness that I love in there. It’s been almost 4 years since the last Shantae game so to say that I have been anticipating the release of ‘Shantae and the Seven Sirens’ is a bit of an understatement.
One of my favourite games as a kid was Mega Man X for the Super Nintendo Entertainment System. I would play this game religiously but for some reason, I never played any of the other Mega Mega games. Thankfully over the last few years, Capcom has been releasing ‘Legacy’ collections, which cover the entirety of the Mega Man games onto major consoles. Now, Capcom have moved onto releasing legacy collections for the Meg Man Zero collection which I have to say, I’ve never even heard of before.
Developers Atomic Wolf and L.inc were on to something when they tried to put comic books and games together. With both mediums having so much and yet at the same time so little common ground, we took a go at Liberated to see if the developers have perfected what they set out to achieve.
Video games adapted from anime typically fall in to the curse of being shallow and My Hero One’s Justice 2 is no exception. Although there are some great anime games such as Dragon Ball FighterZ or Dragon Ball Z Kakarot that don’t fall into this curse, My Hero One’s Justice 2 is sadly not one of them. Instead, the game lacks any creativity and was clearly rushed out in order to be released during the currently airing season of the anime it’s based on. It’s quite disappointing to see that this game was just another generic anime arena fighter as a video game based on the My Hero Academia series could potentially be amazing with how unique the series is.