Mega Man 11 producer Kazuhiro Tsuchiya recently revealed the number of people it took to develop Mega Man 11.
Although Mega Man 11 is a very large game on its own right, Capcom assembled a team of 40 people to work on the project. This isn’t a very large team if you compare to other AAA releases. Tsuchiya says that even a team of 30 people is enough for a project.
See his full comments on below:
“Around 40 people. A rather small number compared to recent development teams. There are certainly benefits to a larger development team, but with so many people it means that some are unable to affect development across the game as a whole. With around 30 people it feels like you’ve got just enough staff for the project. It’s very clear what aspects of the game each person is in charge of, so they can be completely sure of their goals and keenly feel responsibility towards them. I feel like the development team was the perfect size for a project of this sort.”
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