Nintendo Dream has published the second part of their interview with Masahiro Sakurai, revealing a few new details about the development of new fighters for Super Smash Bros. Ultimate.
When discussing about Ridley, the highly requested Metroid character, Sakurai revealed Ridley was one of the most difficult fighters to put into the game because of his large size.
To make Ridley look bigger, Sakurai had his legs and arms bended, similar to how Ridley looks in the old games:
What do you think? Let us know in the comments.
Thanks, PushDustin.
Super Rare Games has announced a physical release for SteamWorld Build. The publisher confirmed that…
Despite having previously voiced plans to retire, actor Jim Carrey has returned as Dr. Robotnik…
The Switch era of Nintendo has seen the revival of a number of the company's…
Here are this week's eShop updates Digital Spotlight: Happy New Year! – As we start ringing…
For the past few weeks, various accessory makers have been showing off products they are…
Last year, the Pokemon Company announced the “Project Voltage” collaboration with Hatsune Miku — where the world-famous…