Last month, The Pokemon Company and Game Freak released the final part of the Pokemon Sword And Shield Expansion Pass, which adds a good chunk of new content for players to enjoy.
In the past, additional content for Pokemon games was usually added in “enhanced versions” released shortly after the original, as was the case with Pokemon Sun/Moon and Ultra Sun/Moon. For Pokemon Sword And Shield however, the developers opted to go the route of paid DLC with the Expansion Pass.
Speaking to Gameinformer, The Pokemon Company commented on this new DLC approach for the franchise, and some of the advantages it has over their traditional method:
There was an element of apprehension in moving to a downloadable model, but we were confident that players would enjoy exploring the new environments, uncovering new storylines, and meeting new human characters and Pokémon in both The Isle of Armor and The Crown Tundra. With past titles, players generally had to collect and raise their Pokémon completely from scratch, so with a DLC we thought players would enjoy being able to use their favorite Pokémon right out of the gate.
In addition, the company also shared a bit of background into the Dynamax Adventures mode that was introduced in The Crown Tundra, and its origins as a new way to enjoy Max Raid battles and capture Legendaries.
The idea for Dynamax Adventures started with the team wanting to introduce new elements to Max Raid Battles. We think Dynamax Adventures was the perfect way to achieve this. We wanted to change the way in which Legendary Pokémon are captured in our games. Some of the Legendary Pokémon that appear in Dynamax Adventures differ between Pokémon Sword and Pokémon Shield. Only by joining up with players using a different version will you have a chance to catch them as well.
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