Starlink: Battle for Atlas, a game involving customizable spaceship toys, was released yesterday for Nintendo Switch.
In an interview with GamesIndustry, Starlink creative director Laurent Malville explained why older players should give the game a chance.
In the early stages of development, Ubisoft focused on developing the game for 8 to 12 year olds. But this changed after the company observed older gamers were interested. So, they decided to include more open-world and advanced mechanics.
See Malville’s full comments below.
“In the beginning, we developed the game with 8 to 12 year-olds in mind, but as we progressed with development, we observed that older players were also interested, especially the open-world and the systemic aspects. The game is designed for younger players primarily, but I think that a lot of older players will have a blast with the game. The big thing for us was to make sure we didn’t talk down to younger players. Younger players today want to play those big, AAA, open-world experiences, but often the age ratings of those games are not appropriate. It was a point for us to have this big open world game, with some advanced mechanics, but that would be friendly for younger players.”
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