Microids has rolled out a new update patch for Gear.Club Unlimited 2 which is now available to download on Nintendo Switch.
Now, this new update brings with it an online multiplayer mode with up to 8 players. However, it would require players to be subscribed on the Switch Online service.
Read on below for the full patch notes:
Features:
• Synchronous online multiplayer offers random matchmaking up to 8 players – requires
subscription to Nintendo Switch OnlineImprovements:
• Improved loading times
• Improved fluidity of camera in the Performance Shop
• Improved fluidity in Car Dealers
• Navigation between the different events in the League have been improved
• New loading screens (more illustrations and tips)
• Club tags are now visible in online multiplayer races
• It is now possible to randomly choose a circuit or championship in splitscreen multiplayer
• During a race on a checkpoint, the time difference with the #1 is displayed in addition to the
time of passage. In case you are #1, distance will be displayed with #2 ranked player
• New wrapping of the end-of-race leaderboard screens (animated and themed background
related to the race environment)
• Features added on the screens at the beginning of races:
– New introductory camera
– Purpose of the race
– Race type
– Name of the race
• Added the rank “#1 +” in the championship leaderboard when the player finished all races of
a championship by being first.
• It is now possible to restart a championship from the beginning when it is in progress (by
pressing X in the championship menu)
• Improvement of the sound on different screens and menus
• Adding credits
• Added the choice of country flag that will be visible in the end-of-race leaderboards as well
as in the online multiplayer menusBug fixes:
• Invisible barriers that may be present on traffic circles
• League screen that remains displayed during a race
• Infinite loading screen in league
• Colored stickers that became black
• Bug that could influence the position on the starting grid
• Fixed minor bugs
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