Categories: Switch

Physical Release For Night In The Woods Postponed, After Abuse Allegations Surround Developer Alec Holowka

Previously, Limited Run Games and Infinite Fall revealed that a physical version of Night in the Woods was in the pipeline for Q4 2019. Sadly, it looks like that won’t become a reality anytime soon, due to a recent controversy.

The official Twitter account for the game has shared that the physical release will been postponed. This is due to recent allegations claiming that its developer Alec Holowka was involved in some acts of harassment and sexual abuse. To rub salt into the wound, another unannounced project by Holowka’s studio was also cancelled.

We won’t go into the icky details of the allegations against Holowka – but here are some tweets from the game’s official twitter that summarize the situation so far:

Hey folks. Some difficult tweets coming up.

This week, allegations of past abuse have come to light regarding Alec Holowka, who was coder, composer, and co-designer on Night In The Woods. We take such allegations seriously as a team. As a result and after some agonizing consideration, we are cutting ties with Alec.

We are cancelling a current project and postponing the Limited Run physical release. The iOS port is being handled by an outside company and supervised by Finji and will remain in development.

We’ve received a lot of emails and messages in the past few days, often very hurt and angry. That’s also how we feel. This has been very, very tough.

I should say that I’m Scott. Hello. I run this account. I was the artist, lead animator, co-designer, co-writer, and the guy who wrote almost all of that dialogue in the game. Bethany’s here too, she was co-writer and researcher.

Much of Night In The Woods is pulled pretty directly from our lives. Bethany is from a tiny valley in central PA. I’ve lived out here in Western PA for about 20 years. The characters are us, and people we’ve known. The places are ones we know.

Thousands of people have connected with Night In The Woods in a very personal way. We can’t tell you how to feel about any of this. Whatever you’re feeling is valid. Your experience with art is yours. What it means to you is yours, regardless of anything else.

Going forward, Night In The Woods will be handled by Bethany and I. We’re not sure what that all means yet. This stuff takes time.

Thanks for your support over the years. We’re sorry to even have to say any of this. That’s all I can say at the moment. Thank you for your patience.

It’s definitely not a fun day for anyone in various gaming circles. We’ll report back when we hear more about an updated release date for the physical release of Night in the Woods.

GALA-MOS

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